Early Video Arcade Games

Nutting Associates Computer Space - 1971

Space Console
Computer Space Unit
This is Computer Space first arcade video game released. It was made by Nolan Bushnell who later on formed Atari. It was not very popular as most people found it too complicated to play.
Space Screen
Computer Space Screen
Using the four control buttons (two for rotation, one for thrust and one for firing), you attempted to outshoot your enemies in a duel between your spaceship and a pair of flying saucers.

Atari Pong - 1972

Pong Unit
Pong Unit
Nolan Bushnell forms Atari and releases Pong which couldn't be simpler.
Pong Screen
Pong Screen
Two players controlled small white bars on opposite sides of the screen. A ball bounced between the two, and players had to maneuver their paddles up and down to intercept the ball and knock it back to the other side. Much more commercially successful.

Atari Tank - 1974

Tank Unit
Tank Unit
Two tanks-one black, one white-rolled and turned around a maze of obstacles and land mines, trying to shell each other and not be shelled themselves.
Tank Screen
Tank Screen
Notable as the first video game which used ROM chips to store graphic data.

Taito Space Invaders - 1978

Space Invaders Unit
Space Invaders Unit
One of the first really successful video games, Space invaders was so popular in Japan that it caused a coin shortage. Entire arcades were opened in Japan specifically for this game.
Space Invaders Screen
Space Invaders Screen
Move your tank back and forth along the bottom of the screen and shoot endless waves of aliens marching towards earth. Shoot the flying saucer for extra points.

Atari Battlezone - 1980

Battlezone Unit
Battlezone Unit
Used wire models on a vector display with a green and red overlay, battle tanks, missiles and the occasional saucer in the first video game to feature truly interactive 3-D environment.
Battlezone Screen
Battlezone Screen
The US Armed Forces commissioned Atari to build specially modified and upgraded versions for use in tank training.

Williams Defender - 1980

Defender Unit
Defender Unit
Designed by Eugene Jarvis. It was the first video game to feature artificial "world" in which game events could occur outside on-screen view presented to the player.
Defender Screen
Defender Screen
Protect the humanoids stranded on the planet from their alien abductors. Features a scanner, smart bombs, hyperspace button and a variety of enemies. Its also infuriatingly difficult. Download our very own PC tribute to defender here.

Midway Pac Man - 1980

PacMan Unit
PacMan Unit
Control pac-man around a maze eating dots and trying to avoid ghosts, get one of the four power pills to become invincible and eat the ghosts.
PacMan Screen
PacMan Screen
The was a huge hit around the world and is still being made for new consoles today. Originally named puck-man it was renamed pac-man to prevent people scribbling out a part of the letter P...